She’s an experienced athlete; she’s the only ability-wielding player who refuses to utilize her ability for fear of harming her friends. Dianora is a beast on the field even without her power, besting both Virgilio and Mateo, Onyait’s best players. Onyait certainly recruited the most members with abilities, but Adrian was more focused on the skill of his individual players.
A bit immature, Ignacio is an impulsive prankster. His jokes are all in good fun, and he knows when to back off. He comes off as an arrogant contrarian, but in reality he’s very open-minded. He just loves to debate for the sake of creating conflict. Celia has certainly reigned him in since their soul mate bond, and in return the porter has brought out the elder angel’s wild side. He’s not the best futebol player in the coven, but his teleportation gives him an edge against the opposite team.
He’s more serious than, say, Ignacio and Adrian, so when he saw that his older brother and Onyait were roped into a prank war by the younger men, Emerico did his best to stay out of it. He’s a well-trained hunter and can spot a trap a mile away, so he’s managed to avoid the war.
She still has a MyStar (occult mix of MySpace and Facebook) floating around somewhere. She never figured out how to delete her account.
Amira Cruz is another character whose family came from the Cortez colony in southern Colorado. She grew up there, living a somewhat sheltered life until her parents packed up their large family and moved them out east without hesitation.
While she’s disgusted by bugs, she’s not afraid of them like Arabela and Sofia. She’ll squash them any day.
Julian is Wellington’s opposite in almost every way. He’s impulsive, hard-headed, and acts his age–Wellington had to step up at age fourteen when he was recognized as the court’s teleporter. And while most teleporters are pranksters, that trait seemed to miss Wells and find its home in his younger brother. By the time Taurus starts, Julian will have been barred from pranking, as even Caleb was getting sick of it.
This is a man who hates losing. He’s strategic, and knows how to best utilize his teammates. He recruited Ignacio for his teleportation and Dante for their telepathy, both of which are useful in both battle and futebol. Mateo shapeshifts into a jaguar, so he aids them in his own fierce way.
Adrian is one of the oldest characters I’ve had–meaning his character has been around since the story was first conceptualized. He’s gone through many changes: he used to be a teenager at the time of the story, he used to be Brazilian-American, he used to be downright crazy. He was created with an old friend in mind, so I literally based him off of how that friend would act in class when he came up against others in our friend group.
He’s very calm, cool-headed, flexible. He isn’t stubborn or impulsive. He carefully weighs his options before he acts, to the point where he occasionally gives orders to Gin. While this is unorthodox for a spirit group–especially a court–the two are best friends and on equal footing, so to have one give the other orders is seen less as disrespectful and more like friendly suggestions. When he isn’t with the court, he’s out scouting for a large, empty home for them to move into. The ranch has only grown more crowded over the years.